How to play Golf Solitaire

Thirty-five cards are dealt face up in seven columns; one card is turned over to start the discard pile. The goal is to clear all seven columns.

Tap any card at the bottom of a column that is one higher or one lower than the top card of the discard pile — suits do not matter. A 7 can go on a 6 or an 8.

When nothing fits, tap the face-down pile to turn over a new card. There is only one pass through it, so use each card well.

In this version an Ace and a King are not neighbours, so a run stops at either end. Every deal you are given can be won; if you get stuck, undo a few moves and try a different order.

You can play entirely with the keyboard: Tab puts a cursor on the table, the arrow keys move it, Enter picks a card up and puts it down, and S reads out everything on the table.

Playing with the keyboard

Press Tab to put the cursor on the table. and move between piles, and move up and down a pile. Enter picks a card up and puts it down again where you want it, and Esc puts it back. Press S at any time to hear everything on the table at once, pile by pile. Every card and pile says its name out loud for screen readers.

Settings

Card size

Card faces

Big numbers puts one large number and suit on each card instead of a row of pips. Automatic uses them when the cards are small.

Layout

Left-handed mirrors the table, so the draw pile and free cells sit on the right.

Table colour

Start a new game?

Your current game will be lost.

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Golf Solitaire

Golf is a fast one: clear seven columns onto a single pile by playing any card that is one higher or one lower than the card showing. A round takes a couple of minutes.

How to play Golf Solitaire

Thirty-five cards are dealt face up in seven columns; one card is turned over to start the discard pile. The goal is to clear all seven columns.

Tap any card at the bottom of a column that is one higher or one lower than the top card of the discard pile — suits do not matter. A 7 can go on a 6 or an 8.

When nothing fits, tap the face-down pile to turn over a new card. There is only one pass through it, so use each card well.

In this version an Ace and a King are not neighbours, so a run stops at either end. Every deal you are given can be won; if you get stuck, undo a few moves and try a different order.

You can play entirely with the keyboard: Tab puts a cursor on the table, the arrow keys move it, Enter picks a card up and puts it down, and S reads out everything on the table.

Questions people ask

Does an Ace follow a King?

Not in this version. The sequence stops at both ends, so nothing can be played on an Ace except a two, and nothing on a King except a Queen. It makes the endgame considerably tighter.

What do I do when nothing will play?

Turn a card from the face-down pile to start a new sequence. That pile is limited, so every turn spends part of your game — clear what you can before you reach for it.

Do I have to clear every card to win?

Yes. Clearing the whole course is the win; running out of cards to turn with cards still on the table is the loss.

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